The spirits, a salesman and one very grumpy sheriff later — the legendary map is yours, mighty pirate.
But a map and a hull are not an expedition.
The Mermaid needs food, papers and hands — and nobody hands those to a
stranger with empty pockets. Give them a reason. Any reason they'd believe.
Mêlée makes up its mind about you…
Brain bridge URL — the Mac running Ollama + Hermes. On your phone use your Mac's LAN address, e.g. http://192.168.1.x:8766.
The world's costume — the rules never change, only who lives here:
Dialogue is generated live by a local LLM (Hermes 3 · Ollama).
Offline? The story still works with classic lines.
The brain interface is pluggable — a future build will run the model on-device.
Every line of dialogue is generated live by a local AI.
Characters see, remember, and gossip about what you do.
The wind is fair. The Mystic Mermaid strains at her mooring.
There is no turning back — the bards are already clearing their throats.
Sung by the bards of Mêlée — composed from what the island saw and whispered about YOU.
Tap an item while talking to someone to SHOW it to them.
Your goal: find the Map, charm a ship out of Stan, and sail away — the island watches, remembers and gossips, and at the end the bards sing a legend written from your deeds.
Tap anything, then pick a verb: 💬 Talk · 👁 Check · ✋ Use. ❮ ❯ move between places.
The ⌨ prompt takes anything — an action, a question, a story. And you may lie: what people believe about you opens doors nothing else will. Three caught contradictions with one islander and that door shuts for good.
Lost? 🧭 shows your Voyage Plan · 📖 shows what the island believes about you.